Teaser Betting Rules
by Trevor Whenham - 12/31/2009
- 2 Team Teaser Push
- 2 Team Teaser Push
- What Happens If One Team Pushes In A Teaser
- What Happens If You Push On A 2 Team Teaser
Teasers aren't the first tool that most serious bettors look at to make a profit. In the right situations, though, they can be both profitable and a lot of fun. One reason why bettors don't always embrace them is the confusion over teaser betting rules. The rules are at least a little bit different at each different sportsbook, and those seemingly small differences can make a big impact on the bottom line if you aren't aware of them. Here's a look at the important teaser betting rules that you need to be aware of.
Before we get to the nitty-gritty, we really should look at a definition of teasers. A teaser, like a parlay, is a bet on multiple games - two or more - and you must be correct in all of the games in order to cash your ticket and make a profit. They are most common in football and basketball - the sports most often bet against the spread. What makes teasers special, though, is that you get to adjust the point spread. A typical football teaser, for example, is six points. That means that you get to take six points off the spread of a favorite, and add six points to the spread of an underdog. For example, a -10 favorite would become -4 in a six-point teaser, while a +10 underdog would be +16. Now for those teaser betting rules:
Number of points - The first thing you need to be aware of is the number of points added to each game. The standard is typically six in football and 4.5 in basketball, but those can vary widely. As any sports bettor knows, even just a half point in a spread can make a big difference. You can find football teasers as low as five points and as high as 20, and basketball anywhere between four and 16. You need to know the number of points you have, and make sure that the adjusted spreads are favorable for you.
Payout - The payout in a teaser is fixed - it doesn't change based on the teams involved. Each sportsbook sets their own payouts, though, and they can vary widely. When you are making a teaser bet you need to shop around to find the best price for the number of teams you are betting. Some books generally have better teaser payouts than others, but they won't necessarily have better payouts for all of the possible teams involved. Over the long run a difference in payout can obviously make a big difference to the bottom line, so looking for the best payout is crucial.
Ties - This is the single biggest rule that you need to be aware of - how the book handles ties. There are four different ways that a book can handle it if one of your games ends exactly on the number. Some books treat a tie as a win. Others reduce the number of teams in the teaser by one - if you bet a four-team teaser and have a tie and three wins then it will pay off like a three-game teaser. Others will treat a teaser with a tie as no action - they'll return your bet - as long as you win your other bets. Finally, some books will treat a tie as a loss. Each of those is a very different situation, and can affect your return significantly. You need to be aware of what the book offers, and make sure that it fits your needs. There isn't necessarily one situation that is better than another, but you need to make sure that the potential return adequately reflects the risk you are taking.
Maximums - There are two potential issues you may need to consider here. First, the maximum amount you can bet on a teaser may to too low for you. Many books minimize their risk in teasers by making the maximum bet much lower than it is for a straight bet. Some books also put a maximum on the amount they will pay out for a teaser. That could mean that a large bet on a teaser with several teams involved which should pay out for more than the maximum will return less than the stated odds. Over the long term that's a real problem.
Different online books have different strengths when it comes to teasers. Here's a couple of sportsbooks that do well on many fronts, though:
5Dimes - 5Dimes offers a wide range of teaser options, with football teasers available from everything from five points to 20, and basketball from 4.5 to 16. They also offer two different options for ties - they can either be counted as winners, or the number of teams in the teaser can be reduced by one. The reduce option pays a little better than the win option. 5Dimes also offers prices that are competitive with most books in most situations, and better in many.
Bookmaker - Though Bookmaker offers fewer options than 5Dimes, and is less generous with ties (they treat them as no action if the rest of the bets are a win), their prices are attractive when you are involving more teams.
On a 2 team teaser: A tie and a win is a push. A tie and a loss is a loss. Ties on a 3 or more team Teasers revert to the payout on the next teaser. 4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc. Multi Selection Teasers. 7 or more team teasers can only be placed via internet. Regarding Open Plays. Teaser Bets Our sportsbook sets industry standards by lowering the juice on special teasers to -110 or 1.91 (2 team 6.5 point special teasers and 2 team 7 point special teasers are not included). You must lay 11/10 minimum on all teasers and remember that ties push. A four-team teaser with two ties reduces to a two-team teaser, and the payout is recalculated based on the reduced number of teams. Two-team teasers cannot reduce. Any two-team teaser with a ‘Push' or ‘ No Action ' plus a win will be graded as ‘ No Action ', and your risk amount refunded.
A push in a two team teaser without a loss will make the entire bet a push. When placing a wager on a 3 or 4 team monster teaser, a push will result in a loss on the wager. If there is a cancelled or postponed event a three or four team super teaser will be deemed as 'NO ACTION'. A push in a two-team teaser becomes an overall push. A tie or push in a three-to-seven team teaser will reduce the wager to the next lowest level. A six-team teaser with a push becomes a five-team teaser). If you have a three-game teaser and there's a push, then the odds will be adjusted and the bet will be turned into a two-team teaser.
Most Recent Sports Betting 101
2 Team Teaser Push
Straight Bets
Betway lucky 15. A straight bet can be made by choosing a team and the associated point spread. The cost of the bet typically is 10/11, or risk $110 to win $100.
2 Team Teaser Push
Example:Los Angeles Lakers +7 Phoenix Suns -7
- If you place a straight bet on the Suns -7, the Suns must win by 8 or more points for your bet to cash.
- If you place a straight bet on the Lakers +7, the Lakers must win, or lose by 6 points or less, for your bet to cash.
- If the Suns win by 7 points, both bets result in a 'push' or 'no action.' MyBookie will return the risked funds.
Teaser Bets
A teaser is a combination of between 2 and 10 football or basketball wagers. You adjust the point spreads and/or totals in your favor in exchange for a lower payout. When your teaser includes a point spread, you can decrease the spread for the favorite (or increase the spread for the underdog). When the teaser includes a total, you can increase the 'under' or decrease the 'over.'
What Happens If One Team Pushes In A Teaser
- MyBookie will grade the entire wager as a loss if any part of the teaser results in a loss. There are no partial payouts.
- A push in a regular teaser of 3 or more teams will reduce the number of plays in the teaser. For example, a 5-team teaser that results in two pushes will become a 3-team teaser, and the payout will get recalculated based on the new number of plays.
- A push or tie in any 2-team regular teaser will result in a push for the whole teaser, unless the other game gets graded as a loss. If any portion of a 2-team teaser is graded 'no action,' the entire teaser will be graded 'no action,' unless the other team is graded as a loss.
- MyBookie will grade as 'no action' any event which does not take place on the date specified in the wager, and the teaser will reduce accordingly.
- In the event that any teaser selection pushes or ties, the following rules apply. For special teasers, any tie or push is considered a loss. For 2-team teasers, tie + win = push, and tie + loss = loss. For teasers of more than 2 teams, a tie reverts the teaser to the next lower level
Example:
2-Team, 5-point Teaser For $100
Bulls +4, Raptors -3
The 5-point teaser converts the lines to Bulls +9 and Raptors +2. The payout in a 2-team, 5-point basketball regular-season teaser is 14/10. In this case, you will lay $140 to win $100.
Pushes
In the event that any of the teaser selections result in a 'push,' the following rules apply:
- For 2-team teasers, tie + win = push, and tie + loss = loss.
- For teasers of 3 or more teams, a tie reverts the teaser to the next lower level (ex.: 4-team teaser with 1 push reverts to a 3-team teaser).
Special Teasers
– NFL/NCAA Football Special Teasers are for 10 points (3 teams) and 13 points (4 teams).
– NBA/NCAA Basketball Special Teasers are for 7 points (3 teams) and 9 points (4 teams).
– For special teasers, any tie or push is considered a loss.
– For special teasers, any no action or cancelled game will cause the entire teaser to be graded No Action/Cancel.
Football Teasers
6 pts | 6½ pts | 7 pts | |
2 TEAMS | -120 | -130 | -140 |
3 TEAMS | +150 | +135 | +120 |
4 TEAMS | +235 | +215 | +200 |
5 TEAMS | +350 | +320 | +300 |
6 TEAMS | +550 | +500 | +475 |
7 TEAMS | +800 | +700 | +600 |
8 TEAMS | +1300 | +1100 | +900 |
9 TEAMS | +2000 | +1500 | +1200 |
10 TEAMS | +2500 | +2000 | +1600 |
Basketball Teasers
4 pts | 4½ pts | 5 pts | |
2 TEAMS | -120 | -130 | -140 |
3 TEAMS | +150 | +135 | +120 |
4 TEAMS | +235 | +215 | +200 |
5 TEAMS | +350 | +320 | +300 |
6 TEAMS | +550 | +500 | +475 |
7 TEAMS | +800 | +700 | +600 |
8 TEAMS | +1300 | +1100 | +900 |
9 TEAMS | +2000 | +1500 | +1200 |
10 TEAMS | +2500 | +2000 | +1600 |
Mixed Special Teasers, Football/Basketball
3 TEAMS | 10 / 7 PTS | -120 |
4 TEAMS | 13PTS FB / 10PTS NBA / 9PTS CBB | -130 |
You can combine two or more teams or totals into one 'parlay' wager. The more selections you combine, the greater the odds and the bigger the win amount.
- Proposition plays and future bets can't be parlayed.
- MyBookie allows a maximum underdog odds of +500 for circled plays included in parlays.
- In case of a tie or no action, the parlay will revert to a lower-level payoff, except in a 2-team parlay (tie reverts to a straight bet).
Parlay Payoffs
2 TEAMS | 2.6 |
3 TEAMS | 6 |
4 TEAMS | 12 |
5 TEAMS | 24 |
6 TEAMS | 47 |
7 TEAMS | 91 |
8 TEAMS | 175 |
9 TEAMS | 300 |
10 TEAMS | 600 |
Note: MyBookie calculated these payouts on a flat line, which is -110.
MoneylinesMyBookie gives you the option to wager on which team is going to win, disregarding the point spread, with moneyline bets.
Example:
Knicks -280 Celtics +240
- If you wager on Knicks -280, you lay $280 to win $100.
- If you wager on Celtics +240, you lay $100 to win $240.
- The line values are determined based on the point spread. When you bet moneylines, you bet on a team to win the game outright.
An 'if' bet is the combination of 2-4 straight bets, joined together by an 'if condition' or 'if clause.' There are 2 possible conditions: 'if win or tie,' or 'if win only.' Likewise, each subsequent leg of the 'if' bet will be placed as long as the preceding bet wins.
The main advantage of an 'if' bet is that you can place multiple wagers with a limited amount of funds. You can use a single risk amount to place up to 4 wagers, which can be concurrent or overlapping. You can buy up to 3 points on each selection.
Example:
New Orleans Saints -5 ($110 to win $100), IF (win, tie or cancel) San Francisco 49ers +4 ($110 to win $100)
- If Saints -5 loses, the wager stops there and MyBookie grades it as a loss for -$110.
- If Saints -5 wins (+$100), you continue to the 49ers wager.
- If the 49ers +4 wins, the wager is a $200 winner.
- If 49ers +4 loses, the wager is a $10 loss ($100 – $110).
Reverses
A reverse is an 'if' bet going backward and forward. In other words, you enter 2 'if win only' bets. The max number of picks for a reverse is 4, and you can buy up to 3 points on each selection.
Round Robins
Round robins are bets where you pick 3 to 8 teams and match them in as many 2-, 3- or 4-team combinations as possible. When you place a round-robin wager, you aren't allowed to keep open spots.
Example:
Bills -5, Patriots +2.5, Saints +7
Possible combinations are:
2TP | 2TP | 2TP |
Bills -5 | Bills -5 | Patriots +2.5 |
Patriots +2.5 | > Saints +7 | Saints +7 |
Note: Playing this round-robin for $100 involves putting $100 on each possible 2-team parlay combination for a total ticket of $300.
Futures
What Happens If You Push On A 2 Team Teaser
This is when you bet on a future outcome that is not dependent on a single game or performance. For instance, when you bet on the Super Bowl winner any time from the preseason to before the AFC and NFC Championship Game.
Exotic or Prop Bets
Also called a proposition bet, novelty bet or side bet, a prop bet is a wager that does not directly affect a game's outcome. For example, the length of the national anthem at the Super Bowl.
Live BettingThese are wagers you can place during the game (after it has started and before it ends). This is a really exciting way to bet on your favorite sports. To access these bets, log into your MyBookie account and select 'Live Betting' from the left rail of the sportsbook page, and then select the sport on which you want to bet live.
Buying Points
- You can buy points to improve your odds by decreasing the spread, allowing you to win when your team scores fewer points. You can buy points for football and basketball on game sides and totals only.
- You can buy up to 3 points on football games. The charge is 10 cents per half-point.
- If you're betting on NBA games, you can buy up to 2 points. The charge is 10 cents per half-point.
- If you're betting on NCAA basketball, you can buy up to 1.5 points. The charge is 10 cents per half-point.
- Players can buy on or off 3 with a surcharge of 30 cents in NFL and 20 cents in NCAA football.
Additional Rules for Specific Wager Types
- First-half betting – The first half must be completed for wagers to have action.
- Second-half betting – The second half must be completed for wagers to have action. Overtime counts toward second-half wagers.
Live Betting General Rules
- Markets include overtime unless otherwise stated.
- MyBookie has discretion on which lines it offers. We don't guarantee having a line available at any point in a game. You must place all live-betting wagers online. MyBookie offers live in-play lines for televised games on selected sports.
- Although MyBookie makes every effort to display all live, in-play information correctly, use information (such as the score of the game) as a guide. MyBookie assumes no liability in the event that any information is incorrect.
- Any bets placed on live events are automatically delayed for security purposes, and to allow bookmakers to closely monitor odds in order to avoid past-post due to broadcast transmission delays.
- Players may experience a maximum delay of 15 seconds (plus any additional network delays) depending on the sport and venue. Please be aware that transmissions described as 'live' by some broadcasters may actually be delayed.
- The extent of any delay may vary between customers, depending on the network set-up on which you are receiving data.
- If MyBookie determines that you placed a bet after the outcome of an event, or after the selected participant or team has gained a material advantage (e.g. a score), MyBookie will cancel your open and settled bets in question.
- When there's an obvious error in MyBookie's lines, MyBookie will cancel all bets with that error.
- MyBookie reserves the right to void any wagers in the event that the format of a match differs from our displayed information.
- MyBookie makes every effort to grade bets as soon as the outcome of a market becomes available. Please keep in mind that MyBookie's system needs to obtain the official result in order to settle pending wagers; this process could take a few minutes.
- MyBookie reserves the right to delay settling or grading wagers if their outcome can't be officially verified. If MyBookie incorrectly settles a market, it reserves the right to correct the market at any time. If a match is not finished or played (e.g. disqualification, interruption, withdrawal, etc.), MyBookie will void all undecided markets.
- Please refer to our betting rules for information on how we settle specific markets.
- Depending on the sport, odds may change drastically from one moment to the next. If you turn on the option to 'auto-accept changes,' MyBookie will accept your bet at the current market odds without any warning or option to cancel the bet. Please be aware that MyBookie cannot cancel live-betting wagers, and you are responsible for enabling and disabling this option at your discretion.
Learn about Live bettingon MyBookie.
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